<LDrawMapping versionMajor="1" versionMinor="7" comment="MG 1.7 ldr-ldd_conver@gallaghersart.com LDD 2.4.2 Brick ver 51">
  
<Material ldraw="15" lego="1" />
<Material ldraw="18" lego="3" />
<Material ldraw="19" lego="5" /> 
<Material ldraw="17" lego="6" />
<Material ldraw="313" lego="11" />
<Material ldraw="366" lego="12" />
<Material ldraw="92" lego="18" />
<Material ldraw="79" lego="20" />
<Material ldraw="4" lego="21" />
<Material ldraw="5" lego="22" />
<Material ldraw="1" lego="23" />
<Material ldraw="14" lego="24" /> 
<Material ldraw="0" lego="26" />
<Material ldraw="2" lego="28" />
<Material ldraw="74" lego="29" />
<Material ldraw="10" lego="37" /> 
<Material ldraw="484" lego="38" /> 
<Material ldraw="20" lego="39" />
<Material ldraw="47" lego="40" />
<Material ldraw="36" lego="41" />
<Material ldraw="43" lego="42" />
<Material ldraw="33" lego="43" />
<Material ldraw="46" lego="44" />
<Material ldraw="9" lego="45" />
<Material ldraw="57" lego="47" />
<Material ldraw="34" lego="48" />
<Material ldraw="42" lego="49" />  
<Material ldraw="21" lego="50" />
<Material ldraw="101" lego="101" />  
<Material ldraw="73" lego="102" /> 
<Material ldraw="503" lego="103" />
<Material ldraw="22" lego="104" />
<Material ldraw="462" lego="105" />
<Material ldraw="25" lego="106" />
<Material ldraw="3" lego="107" />
<Material ldraw="32" lego="111" />
<Material ldraw="112" lego="112" />
<Material ldraw="45" lego="113" />
<Material ldraw="11" lego="116" />
<Material ldraw="27" lego="119" />
<Material ldraw="120" lego="120" /> 
<Material ldraw="26" lego="124" />
<Material ldraw="37" lego="126" />  
<Material ldraw="142" lego="127" />
<Material ldraw="135" lego="131" />
<Material ldraw="379" lego="135" /> 
<Material ldraw="373" lego="136" /> 
<Material ldraw="28" lego="138" />
<Material ldraw="134" lego="139" />
<Material ldraw="272" lego="140" />
<Material ldraw="288" lego="141" />
<Material ldraw="143" lego="143" />
<Material ldraw="148" lego="148" />
<Material ldraw="378" lego="151" />
<Material ldraw="335" lego="153" /> 
<Material ldraw="137" lego="145" />
<Material ldraw="320" lego="154" />
<Material ldraw="182" lego="182" />
<Material ldraw="191" lego="191" /> 
<Material ldraw="70" lego="192" />
<Material ldraw="71" lego="194" />
<Material ldraw="69" lego="198" />
<Material ldraw="72" lego="199" />
<Material ldraw="151" lego="208" />
<Material ldraw="212" lego="212" />
<Material ldraw="89" lego="213" />  
<Material ldraw="86" lego="217" />
<Material ldraw="221" lego="221" />
<Material ldraw="29" lego="222" />
<Material ldraw="226" lego="226" />
<Material ldraw="85" lego="268" /> 
<Material ldraw="78" lego="283" />
<Material ldraw="297" lego="297" />
<Material ldraw="383" lego="298" /> 
<Material ldraw="308" lego="308" />  
  
<!--  Technic Liftarm 1 x 9 Bent   *new -->
<Brick ldraw="152.dat" lego="32271" />
<Transformation ldraw="152.dat" tx=".025" ty="-.4" tz="0" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" /> 	

<!--  Bar 1 x 3   --> 
<Brick ldraw="167.dat" lego="6190" /> 
<Transformation ldraw="167.dat" tx="-0.8" ty="-0.4" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Lamppost 2 x 2 x 7   -->
<Transformation ldraw="2039.dat" tx="-.4" ty="-6.72" tz="0.4" ax="0" ay="1" az="0" angle="0" />

<!--  Cherry   -->
<Brick ldraw="22667.dat" lego="71842" /> 
<Transformation ldraw="22667.dat" tx="0" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Flag 2 x 2   --> 
<Brick ldraw="2335.dat" lego="60779" /> 
<Transformation ldraw="2335.dat" tx="0" ty="-1.6" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Arch 1 x 5 x 4  -->
<Transformation ldraw="2339.dat" tx="0" ty="-3.84" tz="0" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Tail 4 x 1 x 3   --> 
<Transformation ldraw="2340.dat" tx="0" ty="-2.88" tz="0.4" ax="0" ay="1" az="0" angle="-1.570796" /> 

<!--  Brick 2 x 2 Corner   --> 
<Transformation ldraw="2357.dat" tx=".8" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Panel 1 x 2 x 3 with Hollow Studs   -->
<Brick ldraw="2362B.dat" lego="2362" />
<Transformation ldraw="2362B.dat" tx=".4" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Tile  2 x  2 Round with Lifting Ring 2376 -->
<Transformation ldraw="2376.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Window 1 x 2 x 2 Plane   --> 
<Transformation ldraw="2377.dat" tx="-.4" ty="-1.92" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  2401 Corner Plate 10x10 -->
<Transformation ldraw="2401.dat" tx="3.6" ty="-0.32" tz="-3.6" ax="0" ay="1" az="0" angle="-1.570796"/>  

<!--  Tile 1 x 2 Grille without Groove   --> 
<Brick ldraw="2412b.dat" lego="2412" />
<Transformation ldraw="2412b.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  2413  Wing 4 x 9 -->
<Transformation ldraw="2413.dat" tx="-1.2" ty="-0.32" tz="-3.2" ax="0" ay="1" az="0" angle="-1.570796"/> 

<!--  Plant Leaves 6 x 5  -->
<Transformation ldraw="2417.dat" tx="-1.6" ty="-0.32" tz="-1.6" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Plate 3 x 6 without Corners   --> 
<Transformation ldraw="2419.dat" tx="-2" ty="-0.32" tz="-0.8" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 2 x 2 Corner   -->
<Transformation ldraw="2420.dat" tx=".8" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Propellor 3 Blade 4 Diameter   --> 
<Transformation ldraw="2421.dat" tx="0" ty="0.16" tz="0" ax="-0.57735026918962576450914878050196" ay="-0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" /> 

<!--  Plant Leaves 4 x 3   -->
<Transformation ldraw="2423.dat" tx="0" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="-1.570796" />

<!--  Hinge Plate 1 x 4 Base   -->
<Transformation ldraw="2429.dat" tx="-1.2" ty="-.32" tz="-.4" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge Plate 1 x 4 Top   -->
<Transformation ldraw="2430.dat" tx=".4" ty="-.32" tz="-.4" ax="0" ay="1" az="0" angle="0" />

<!--  Tile 1 x 4   --> 
<Transformation ldraw="2431.dat" tx="-1.2" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Tile 1 x 2 with Handle   -->
<Transformation ldraw="2432.dat" tx="-.4" ty="-1.28" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 2 x 4 x 2 with Studs on Sides   --> 
<Transformation ldraw="2434.dat" tx="-1.2" ty="-1.92" tz=".418" ax="1" ay="0" az="0" angle="0" />

<!--  Plant Tree Pine 3 x 3 x 4   --> 
<Transformation ldraw="2435.dat" tx="0.4" ty="-0.32" tz="0.4" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Bracket 1 x 2 - 1 x 4   -->
<Transformation ldraw="2436.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Windscreen 3 x 4 x 1 & 1/3  -->
<Transformation ldraw="2437.dat" tx="-1.2" ty="-1.28" tz="0.8" ax="0" ay="1" az="0" angle="0" />

<!--  Container 2 x 2 Rubbish Bin   -->
<Transformation ldraw="2439.dat" tx="-.4" ty="-1.92" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 2 x 2 with Hole   -->
<Transformation ldraw="2444.dat" tx="-.4" ty="-.32" tz="-.4" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Plate 2 x 12   --> 
<Transformation ldraw="2445.dat" tx="-4.400" ty="-0.32" tz="+0.400" ax="1" ay="0" az="0" angle="0" /> 

<!--  Slope Brick 75 2 x 1 x 3 Inverted   -->
<Transformation ldraw="2449.dat" tx="0" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 3 x 3 without Corner   --> 
<Transformation ldraw="2450.dat" tx="-.8" ty="-.32" tz="-.8" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 1 x 1 x 5   --> 
<Transformation ldraw="2453.dat" tx="0" ty="-4.8" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 1 x 2 x 5   --> 
<Transformation ldraw="2454.dat" tx="-.4" ty="-4.8" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 2 x 6   --> 
<Brick ldraw="2456.dat" lego="44237" />
<Transformation ldraw="2456.dat" tx="-2" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 1 x 2 with Pin   --> 
<Transformation ldraw="2458.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />	

<!--  Tile 2 x 2 with Pin  --> 
<Transformation ldraw="2460.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0" /> 

<!--  Brick 3 x 3 Facet  -->
<Transformation ldraw="2462.dat" tx="-0.8" ty="-0.96" tz="0.8" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 1 x 16   --> 
<Transformation ldraw="2465.dat" tx="-6" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Propellor 4 Blade 5 Diameter   -->
<Transformation ldraw="2479.dat" tx="0" ty="0" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Bar 1x8x2   -->
<Transformation ldraw="2486.dat" tx="-2.4" ty="-1.92" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Whip   --> 
<Transformation ldraw="2488.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="-1.570796" /> 

<!--  Barrel 2 x 2 x 2 -->
<Transformation ldraw="2489.dat" tx="-0.4" ty="-1.60" tz="0.4" ax="0" ay="1" az="0" angle="0"/>

<!--  backpack?  2524 -->
<Transformation ldraw="2524.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Boat Mast Platform 2539 -->	
<Transformation ldraw="2539.dat" tx="0.4" ty="-0.32" tz="2" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Plate 1 x 2 with Handle   -->
<Transformation ldraw="2540.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Brick 5 x 5 Right Angle with Holes   --> 
<Transformation ldraw="2555.dat" tx="0" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Brick  4 x  4 Corner Round 2577  -->
<Transformation ldraw="2577.dat" tx=".4" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Minifig Accessory Armor Plate 2587 -->
<Transformation ldraw="2587.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!-- Plant Tree Palm Top -->
<Transformation ldraw="2566.dat" tx="0" ty="-1.6" tz="0" ax="0" ay="1" az="0" angle="0.785398" />

<!--  Minifig Crossbow   --> 
<Transformation ldraw="2570.dat" tx="0" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="-1.570796" /> 

<!--  Minifig Lifevest 2610 -->	
<Transformation ldraw="2610.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!-- Brick 1 x 4 with Groove 2653 -->
<Transformation ldraw="2653.dat" tx="-1.2" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Round Dish 2 x 2   --> 
<Transformation ldraw="2654.dat" tx="-.4" ty="0" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 2 x 2 Round with Wheel Holder 2655 -->
<Transformation ldraw="2655.dat" tx=".400" ty="0" tz="+.400" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Technic Brick 1 x 10 with Holes   --> 
<Transformation ldraw="2730.dat" tx="-3.6" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Axle Towball   --> 
<Transformation ldraw="2736.dat" tx=".7" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Steering Link 6L Type 2   -->
<Brick ldraw="2739b.dat" lego="32005" />
<Transformation ldraw="2739b.dat" tx="0" ty="0.1" tz="0" ax="-0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="2.0944" /> 

<!--  Technic Wing Front   --> 
<Transformation ldraw="2743.dat" tx="-1.2" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Wing Back  -->
<Transformation ldraw="2744.dat" tx="-1.2" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Pin with Friction and Slots   -->
<Transformation ldraw="2780.dat" tx=".8" ty="0.02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!-- Train Roof 6 x 6 Double Slope 45 / Slope 33 2876 -->
<Transformation ldraw="2876.dat" tx="-2" ty="-0.96" tz="1.2" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 1 x 2 with Grille   --> 
<Transformation ldraw="2877.dat" tx=".4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!-- Train Wheel Holder 9V with Wheels (Complete) -->
<Brick ldraw="2878c01.dat" lego="74784" />
<Transformation ldraw="2878c01.dat" tx="-1.2" ty="-.96" tz=".8" ax="0" ay="1" az="0" angle="0"/>	

<!--  Train Coupling New  ************** --> 
<Transformation ldraw="2920.dat" tx="0" ty="-0.84" tz="0" ax="0" ay="0.70710678118654752440084436210485" az="-0.70710678118654752440084436210485" angle="3.141593" /> 

<!--  Brick 1 x 1 with Handle   --> 
<Transformation ldraw="2921.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 1 x 4 with Wheels Holder   -->
<Transformation ldraw="2926.dat" tx="-1.2" ty="-0.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Train Wheel small   *************** -->
<Brick ldraw="2927.dat" lego="50254" /> 
<Transformation ldraw="2927.dat" tx="0" ty="-.01" tz="-.32" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Brick 2 x 2 with Pins and Axlehole   -->
<Transformation ldraw="30000.dat" tx=".4" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Goblet   -->
<Brick ldraw="30002.dat" lego="6269" /> 
<Transformation ldraw="30002.dat" tx="0" ty="-1.60" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 2 x 4   --> 
<Transformation ldraw="3001.dat" tx="-1.2" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 2 x 3   --> 
<Transformation ldraw="3002.dat" tx="-.8" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 2 x 2   --> 
<Transformation ldraw="3003.dat" tx="-.4" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 2 x 2 with Rod Frame Octagonal   --> 
<Transformation ldraw="30033.dat" tx="-.399" ty="-.3" tz=".381" ax="1" ay="0" az="0" angle="0" />

<!--  Space Scanner Tool   --> 
<Transformation ldraw="30035.dat" tx="0" ty="0" tz="-0.96" ax="1" ay="0" az="0" angle="1.570796" /> 

<!--  Tile 1 x 1 without Groove (Old Style)  ************* -->
<Brick ldraw="30039.dat" lego="3070" />
<Transformation ldraw="30039.dat" tx="0" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 1 x 2   --> 	
<Transformation ldraw="3004.dat" tx="-.4" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 1 x 4 with Arm  -->
<Transformation ldraw="30043.dat" tx="-1.2" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Window 1 x 2 x 2 &amp; 2/3 with Rounded Top   -->
<Transformation ldraw="30044.dat" tx="-.4" ty="-2.56" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Window 1 x 2 x 2 &amp; 2/3 Pane Lattice Diamond with Rounded Top   --> 
<Transformation ldraw="30046.dat" tx="-.4" ty="-1.6" tz="-.2" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 1 x 1   --> 
<Transformation ldraw="3005.dat" tx="0" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Fence Spindled  1 x  4 x  2   -->
<Transformation ldraw="30055.dat" tx="-1.2" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="0" />	

<!--  Brick 2 x 10   --> 
<Transformation ldraw="3006.dat" tx="-3.6" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  30062 Plate 6 x 6 Octagonal Open Center -->
<Transformation ldraw="30062.dat" tx="-2" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0"/>  

<!--  Brick 2 x 8   -->
<Transformation ldraw="3007.dat" tx="-2.8" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 12 x 24  -->
<Transformation ldraw="30072.dat" tx="-9.2" ty="-.96" tz="4.4" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 1 x 8   -->
<Transformation ldraw="3008.dat" tx="-2.8" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 1 x 6   -->
<Transformation ldraw="3009.dat" tx="-2" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plant Sea Grass   --> 
<Transformation ldraw="30093.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593" />   	

<!--  Brick 1 x 4  --> 
<Transformation ldraw="3010.dat" tx="-1.2" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Animal Bat 30103 -->
<Transformation ldraw="30103.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!-- Tile  2 x  2 Round with Globe  2 x  2 x  2 30106 m30106-->
<Transformation ldraw="30106.dat" tx="-.4" ty=".32" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Staircase 7 x 4 x 6 Open   -->
<Transformation ldraw="30134.dat" tx="-.4" ty="-5.76" tz="2" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 1 x 2 Log   --> 
<Transformation ldraw="30136.dat" tx="-0.4" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Brick 1 x 4 Log  -->
<Transformation ldraw="30137.dat" tx="-1.2" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 2 x 2 x 3  -->	
<Transformation ldraw="30145.dat" tx="-.4" ty="-2.88" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Container Adventurers Chest   -->
<Transformation ldraw="30150.dat" tx=".8" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Cylinder 2 x 2 x 1 &amp; 2/3 with Dome Top   --> 
<Transformation ldraw="30151.dat" tx="-.4" ty="-1.6" tz=".4" ax="0" ay="1" az="0" angle="0" /> 

<!--  Rock 1 x 1 Gem Facetted   --> 
<Transformation ldraw="30153.dat" tx="0" ty="-0.24" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--   Minifig Accessory Sextant   -->
<Transformation ldraw="30154.dat" tx="-0.54" ty="0" tz="0" ax="0" ay="0" az="1" angle="-1.570796" />  

<!-- Plate 2 x 4 with Pins  -->
<Transformation ldraw="30157.dat" tx="-1.200" ty="-0.32" tz="+0.400" ax="1" ay="0" az="0" angle="0"/>

<!--  Minifig Tool Binoculars Town   --> 
<Transformation ldraw="30162.dat" tx="0" ty="-0.16" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Minifig Accessory Cap Aviator 30171 -->
<Transformation ldraw="30171.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Plant Brick 1 x 1 Round with 3 Bamboo Leaves -->	
<Transformation ldraw="30176.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="2.3561944901923449288469825374596"/>

<!--  Door 1 x 4 x 6 Frame   --> 
<Transformation ldraw="30179.dat" tx="-1.2" ty="-5.76" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!-- Brick 4x10 without Two Corners 30181 -->	
<Transformation ldraw="30181.dat" tx="-3.6" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="0"/>

<!--  Plate 2 x 4   --> 
<Transformation ldraw="3020.dat" tx="-1.2" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 2 x 3   --> 
<Transformation ldraw="3021.dat" tx="-.8" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 2 x 2 with Curved Top and 2 Studs on Top   -->
<Transformation ldraw="30165.dat" tx="-.4" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 2 x 2   --> 
<Transformation ldraw="3022.dat" tx="-.4" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Jackhammer 30228 -->
<Transformation ldraw="30228.dat" tx="0" ty="-2.38" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 1 x 2 with Handle   --> 
<Transformation ldraw="3023.dat" tx="-.4" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 1 x 2 with Handle   --> 
<Transformation ldraw="30236.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 1 x 2 with Clip Vertical   --> 
<Transformation ldraw="30237.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 1 x 1   --> 
<Transformation ldraw="3024.dat" tx="0" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 6 x 16   -->
<Transformation ldraw="3027.dat" tx="-6" ty="-.32" tz="2" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 2 x 3 x 3 with Lion's Head Carving and Cutout   --> 
<Transformation ldraw="30274.dat" tx="-0.4" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Plate 6 x 12   --> 
<Transformation ldraw="3028.dat" tx="-4.4" ty="-0.32" tz="2" ax="0" ay="1" az="0" angle="0" />	

<!--  Plate 4 x 12   -->
<Transformation ldraw="3029.dat" tx="-4.4" ty="-.32" tz="1.2" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 4 x 10   --> 
<Transformation ldraw="3030.dat" tx="-3.6" ty="-0.32" tz="1.2" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 6 x 6 x 2/3 Cross with Dome 30303 -->
<Transformation ldraw="30303.dat" tx=".4" ty="-.32" tz="2" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Plate 4 x 4   --> 
<Transformation ldraw="3031.dat" tx="-1.2" ty="-.32" tz="1.2" ax="1" ay="0" az="0" angle="0" />

<!--  Wheel Hard with Treads   -->
<Transformation ldraw="3032.dat" tx="-2" ty="-.32" tz="1.2" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 6 x 10   --> 
<Transformation ldraw="3033.dat" tx="-3.6" ty="-.32" tz="2" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 2 x 8   --> 
<Transformation ldraw="3034.dat" tx="-2.8" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Tile 2 x 3 with Horizontal Clips   -->
<Transformation ldraw="3035.dat" tx="-2.8" ty="-.32" tz="1.2" ax="1" ay="0" az="0" angle="0" />

<!--  Tile 2 x 3 with Horizontal Clips  -->
<Transformation ldraw="30350.dat" tx="-.4" ty="-.32" tz="-.8" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Wing 6 x 12 Left -->	
<Transformation ldraw="30355.dat" tx="-2" ty="-.32" tz="4.4" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Wing 6 x 12 Right 30356 -->
<Transformation ldraw="30356.dat" tx="2" ty="-.32" tz="4.4" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Plate 3 x 3 Corner Round   --> 
<Transformation ldraw="30357.dat" tx="0" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Plate 6 x 8   --> 
<Transformation ldraw="3036.dat" tx="-2.800" ty="-0.32" tz="+2.000" ax="1" ay="0" az="0" angle="0" />

<!-- Robot Leg 30362 -->
<Transformation ldraw="30362.dat" tx="-.4" ty="-1.92" tz="-.4" ax="0" ay="1" az="0" angle="0"/>

<!--  Bar 1 x 8 with Brick 1 x 2 Curved Top End with Axlehole  ************** --> 
<Transformation ldraw="30359.dat" tx="0" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="4.712389"/>

<!--  Cylinder 3 x 6 x 2 2/3 Horizontal   --> 
<Transformation ldraw="30360.dat" tx="0" ty="-1.36" tz="-2" ax="0" ay="1" az="0" angle="4.712389"/>

<!--  Cylinder 2 x 2 x 2 Robot Body   --> 
<Transformation ldraw="30361.dat" tx="0" ty="-1.52" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Slope Brick 18 4 x 2   --> 
<Transformation ldraw="30363.dat" tx="0.400" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge Brick 1 x 2 Locking with Single Finger on End Vertical   --> 
<Transformation ldraw="30364.dat" tx=".4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Hinge Brick 1 x 2 Locking with Dual Finger on End Vertical   --> 
<Transformation ldraw="30365.dat" tx=".4" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Slope Brick 45 2 x 4   --> 
<Transformation ldraw="3037.dat" tx="-1.2" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!-- Slope Brick 65 6 x 6 x 2 Inverted Quadruple 30373  -->
<Transformation ldraw="30373.dat" tx="-1.2" ty="-1.92" tz="1.2" ax="0" ay="1" az="0" angle="0"/>

<!--  Bar 4L Light Sabre Blade   -->
<Transformation ldraw="30374.dat" tx="0" ty="-3.2" tz="0" ax="1" ay="0" az="0" angle="1.570796" />

<!--  Minifig Mechanical Arm   -->
<!-- <Transformation ldraw="30377.dat" tx="-1.6" ty="0" tz="0" ax="-0.512724" ay="0.688642" az="-0.512724" angle="4.34772" />  -->
<Transformation ldraw="30377.dat" tx="0" ty="-1.51" tz="0.51" ax="-0.5" ay="-0.70710678118654752440084436210485" az="-0.5" angle="4.34772"/>

<!--  Wedge 2 x 12 Triple   --> 
<Transformation ldraw="3038.dat" tx="-0.800" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!-- Wedge 2 x 12 Triple 30382 -->
<Transformation ldraw="30382.dat" tx="-6" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Hinge Plate 1 x 2 Locking with Single Finger on Top   -->
<Transformation ldraw="30383.dat" tx="-0.400" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Windscreen 4 x 7 x 2 Round   --> 
<Transformation ldraw="30384.dat" tx=".4" ty="0" tz=".8" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Hinge Brick 1 x 2 Locking Double   --> 
<Transformation ldraw="30386.dat" tx="-0.400" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!-- Hinge Brick 1 x 4 Locking Double  -->
<Transformation ldraw="30387.dat" tx="-1.2" ty="-0.96" tz="" ax="0" ay="1" az="0" angle="0"/>

<!--  Hinge Brick 1 x 6 Locking Double  -->
<Transformation ldraw="30388.dat" tx="-2" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Hinge Brick 2 x 2 Locking with Single Finger on Side and No Axlehole   --> 
<Brick ldraw="30389a.dat" lego="30389" />
<Transformation ldraw="30389a.dat" tx="0.4" ty="-0.96" tz="-0.4" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Slope Brick 45 2 x 2   -->
<Transformation ldraw="3039.dat" tx="-0.400" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 45 4 x 2 Double Inverted with Pins  -->
<Transformation ldraw="30390.dat" tx=".4" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Slope Brick 45 2 x 1   --> 
<Brick ldraw="3040B.dat" lego="3040" />
<Transformation ldraw="3040B.dat" tx="0.000" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 45 2 x 4 Double   --> 
<Transformation ldraw="3041.dat" tx="-1.200" ty="-0.96" tz="+0.400" ax="1" ay="0" az="0" angle="0" />

<!--  Panel 1x4x1   --> 
<Transformation ldraw="30413.dat" tx="-1.200" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 1 x 4 with Studs on Side   --> 
<Transformation ldraw="30414.dat" tx="-1.200" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 45 2 x 2 Double   --> 
<Transformation ldraw="3043.dat" tx="-0.400" ty="-0.96" tz=".400" ax="1" ay="0" az="0" angle="0" />

<!--  Slope Brick 45 2 x 1 Double   --> 
<Transformation ldraw="3044.dat" tx="0.000" ty="-0.96" tz=".400" ax="1" ay="0" az="0" angle="0" />

<!--  Slope Brick 45 2 x 2 Double Convex   --> 
<Transformation ldraw="3045.dat" tx="0.000" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Slope Brick 45 2 x 2 Double Concave   -->
<Transformation ldraw="3046.dat" tx="0" ty="-0.96" tz="0.800" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Slope Brick 45 1 x 2 Triple   --> 
<Transformation ldraw="3048.dat" tx="+0.400" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Slope Brick  --> 
<Transformation ldraw="3049.dat" tx="-0.400" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Slope Brick 75 2 x 2 x 3 --> 
<Brick ldraw="30499.dat" lego="3684" />
<Transformation ldraw="30499.dat" tx="-0.4" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 4 x 4 without Corner   --> 
<Transformation ldraw="30503.dat" tx="-1.2" ty="-0.32" tz="-1.2" ax="0" ay="1" az="0" angle="0" /> 

<!-- Brick 3 x 3 without Corner  -->
<Transformation ldraw="30505.dat" tx="-.8" ty="-.96" tz="-.8" ax="0" ay="1" az="0" angle="0"/>

<!-- Support 2 x 2 x 10 Girder Triangular 30517  -->
<Transformation ldraw="30517.dat" tx="-.4" ty="-9.6" tz="-.4" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Support  2 x 16 x  2 Girder Triangular -->
<Transformation ldraw="30518.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Hinge Brick 1 x 2 Locking with Dual Finger on End Horizontal  -->
<Transformation ldraw="30540.dat" tx=".4" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="3.141593"/> 
  
<!--  Hinge Brick 1 x 2 Locking with Single Finger on End Horizontal  -->
<Transformation ldraw="30541.dat" tx=".4" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!-- Technic Pin Long 32556  -->
<Transformation ldraw="32556.dat" tx="-1.2" ty="0" tz="0" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Plate 4 x 4 Corner Round  -->
<Transformation ldraw="30565.dat" tx="-1.2" ty="-.32" tz="-1.2" ax="0" ay="1" az="0" angle="0"/>

<!-- Brick 2 x 2 with Vertical Pin and 1 x 2 Side Plates  -->
<Transformation ldraw="30592.dat" tx="-1.2" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0"/>

<!--  Slope Brick Curved Top 2 x 2 x 1   --> 
<Brick ldraw="30602.dat" lego="47904" /> 
<Transformation ldraw="30602.dat" tx="-0.4" ty="0" tz="0.4" ax="0" ay="1" az="0" angle="0" /> 	

<!--  Brick 1 x 1 Round with Hollow Stud   --> 
<Brick ldraw="3062b.dat" lego="3062" />

<!-- <Transformation ldraw="3062.dat" tx="0" ty="-0.96" tz="0" ax="1" ay="0" az="0" angle="0" /> --> 
<Transformation ldraw="3062b.dat" tx="0" ty="-0.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 2 x 2 Corner Round   --> 
<Transformation ldraw="3063.dat" tx="0" ty="-0.96" tz="+0.800" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 1 x 2 without Centre Stud   --> 
<Transformation ldraw="3065.dat" tx="-0.400" ty="-0.96" tz="0" ax="1" ay="0" az="0" angle="0" /> 

<!-- Car Steering Wheel Large 30663 -->	
<Transformation ldraw="30663.dat" tx="0" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Tile 2 x 2 with Groove **********  --> 
<Transformation ldraw="3068.dat" tx="-0.400" ty="-0.32" tz=".400" ax="1" ay="0" az="0" angle="0" />
 	<!--  	<Transformation ldraw="3068b.dat" tx="-0.400" ty="-0.32" tz=".400" ax="1" ay="0" az="0" angle="0" />  --> 

<!--  Tile 1 x 2 with Groove ***********  --> 
<Transformation ldraw="3069.dat" tx="-0.400" ty="-0.32" tz="0" ax="1" ay="0" az="0" angle="0" /> 
   	<!-- 	<Transformation ldraw="3069b.dat" tx="-0.400" ty="-0.32" tz="0" ax="1" ay="0" az="0" angle="0" />  --> 

<!--  Plate 3 x 2 with Hole   -->
<Transformation ldraw="3176.dat" tx="0.400" ty="-0.32" tz=".400" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Fence 1 x 4 x 2   -->
<Transformation ldraw="3185.dat" tx="-1.200" ty="-1.92" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Door 1 x 3 x 3 Right   -->
<Brick ldraw="3192.dat" lego="3190" />
<Transformation ldraw="3192.dat" tx="0.000" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Door 1 x 3 x 3 Left   -->
<Brick ldraw="3193.dat" lego="3191" />
<Transformation ldraw="3193.dat" tx="0.000" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Brick 1 x 2 with Holes   -->
<Transformation ldraw="32000.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Plate 2 x 6 with Holes   -->
<Transformation ldraw="32001.dat" tx="-2.000" ty="-0.32" tz=".400" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Pin 3/4   -->
<Transformation ldraw="32002.dat" tx="-0.800" ty="0.030" tz="0" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Technic Liftarm 1 x 11.5 Double Bent *new -->
<Transformation ldraw="32009.dat" tx=".025" ty="-.4" tz="6.4" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />	

<!--  Technic Brick 1 x 14 with Holes   -->
<Transformation ldraw="32018.dat" tx="-5.2" ty="-0.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 1 x 2 with Door Rail   --> 
<Transformation ldraw="32028.dat" tx="-0.4" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Angle Connector #2   -->
<Transformation ldraw="32034.dat" tx="0" ty=".02" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Connector with Axlehole   --> 
<Transformation ldraw="32039.dat" tx="0" ty="0" tz="-.42" ax="1" ay="0" az="0" angle="3.141593" />

<!--  Technic Pin Long with Stop Bush  -->
<Transformation ldraw="32054.dat" tx="1.2" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Plate 4 x 6 without Corners  -->
<Transformation ldraw="32059.dat" tx="-2" ty="-.32" tz="-1.2" ax="1" ay="0" az="0" angle="0"/>

<!--  Technic Axle 2 Notched  -->
<Transformation ldraw="32062.dat" tx="0.8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!-- Technic Liftarm 1 x 6 -->
<Transformation ldraw="32063.dat" tx=".02" ty=".2" tz="-2" ax="-.57735026918962576450914878050196" ay="-.57735026918962576450914878050196" az="-.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />
 
<!--  Technic Brick 1 x 2 with Axlehole   -->
<Transformation ldraw="32064.dat" tx="-0.400" ty="-0.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!-- Technic Liftarm 1 x 7 -->
<Transformation ldraw="32065.dat" tx=".02" ty=".2" tz="-2.4" ax="-.57735026918962576450914878050196" ay="-.57735026918962576450914878050196" az="-.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />

<!--  Technic knob wheel **new**  -->
<Transformation ldraw="32072.dat" tx="0" ty="0" tz=".4" ax="1" ay="0" az="0" angle="0" />	

<!--  Technic Axle 5   -->
<Transformation ldraw="32073.dat" tx="2" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Bush 1/2 Type II   -->
<Transformation ldraw="32123.dat" tx="0" ty=".02" tz=".2" ax="0" ay="1" az="0" angle="0" />	

<!--  Technic Liftarm 2 x 4 L Shape *new -->
<Transformation ldraw="32140.dat" tx=".025" ty="-.4" tz="0" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />

<!--  Technic Axle Joiner Perpendicular 3L ***new*** -->
<Transformation ldraw="32184.dat" tx="-.4" ty=".775" tz="0" ax="-0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863"	/>

<!--  Technic Liftarm 3 x 3 L Shape with Quarter Circle  -->
<Transformation ldraw="32249.dat" tx=".02" ty=".2" tz="-1.6" ax="-.57735026918962576450914878050196" ay="-.57735026918962576450914878050196" az="-.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />

<!--  Technic Liftarm 3 x 5 L Shape with Quarter Oval -->
<Transformation ldraw="32250.dat" tx=".02" ty=".2" tz="-3.2" ax="-.57735026918962576450914878050196" ay="-.57735026918962576450914878050196" az="-.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />

<!--  Technic Liftarm  11 x  0.5 Bent 90 (5:7) Quarter Ellipse -->
<Transformation ldraw="32251.dat" tx=".02" ty=".2" tz="-4.8" ax="-.57735026918962576450914878050196" ay="-.57735026918962576450914878050196" az="-.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />
 
<!--  Technic Liftarm 3 x 3 L Shape  -->
<Transformation ldraw="32056.dat" tx=".02" ty=".2" tz="-1.6" ax="-.57735026918962576450914878050196" ay="-.57735026918962576450914878050196" az="-.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" /> 
 
<!-- Technic Gear 20 Tooth Double Bevel  -->
<Transformation ldraw="32269.dat" tx="0" ty=".02" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Gear 12 Tooth Double Bevel   -->
<Transformation ldraw="32270.dat" tx="0" ty=".02" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Liftarm 1 x 15 Straight   -->
<Transformation ldraw="32278.dat" tx=".025" ty=".4" tz="-5.6"  ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />	

<!--  Technic Liftarm 1 x 5 Straight  -->
<Transformation ldraw="32316.dat" tx=".025" ty="0.4" tz="-1.6" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />

<!--  Technic Brick 4 x 4 with Open Center 2 x 2  -->
<Transformation ldraw="32324.dat" tx="-1.2" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Block Connector  5 x  3 x  1 (Cylinder housing) -->
<Transformation ldraw="32333.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Technic Liftarm 1 x 7 Bent *new -->
<Transformation ldraw="32348.dat" tx=".025" ty="-.4" tz="0" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />

<!--  Technic Gear 36 Tooth Double Bevel 32498 -->
<Transformation ldraw="32498.dat" tx="0" ty=".02" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Beam 4 x 0.5 Liftarm   -->
<Transformation ldraw="32449.dat" tx="0" ty="0.2" tz="1.2" ax="-.57735026918962576450914878050196" ay=".57735026918962576450914878050196" az=".57735026918962576450914878050196" angle="2.0943951023931954923084289221863"/>
  
<!--  Brick 1 x 2 x 2 with Post   -->
<Brick ldraw="3245a.dat" lego="3245" />
<Transformation ldraw="3245a.dat" tx="-.4" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="0"/>
  
<!--  Technic Liftarm 1 x 3 Straight   -->
<Transformation ldraw="32523.dat" tx=".025" ty="0.4" tz="-.8"  ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />	

<!--  Technic Liftarm 1 x 7 Straight   ***********needs added*********-->
<Transformation ldraw="32524.dat" tx=".025" ty="0.4" tz="-2.4"  ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />	

<!--  Technic Liftarm 1 x 11 Straight ****needs added***********     -->
<Transformation ldraw="32525.dat" tx=".025" ty=".4" tz="-4"  ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />	

<!--  Technic Liftarm 2 x 4 L Shape *new -->
<Transformation ldraw="32526.dat" tx=".025" ty="-.4" tz="0" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />

<!--  Technic Brick  5 x  5 Corner with Holes -->
<Transformation ldraw="32555.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Technic Pin Joiner Dual Perpendicular  -->
<Transformation ldraw="32557.dat" tx="-.4" ty="-.825" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Brick 6 x 8 with Open Center 4 x 6  -->
<Transformation ldraw="32532.dat" tx="-2.8" ty="-.96" tz="2" ax="0" ay="1" az="0" angle="0"/>

<!--  Slope Brick 33 3 x 4   --> 
<Transformation ldraw="3297.dat" tx="-1.200" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 33 3 x 2   --> 
<Transformation ldraw="3298.dat" tx="-0.400" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 45 2 x 4 Double   -->
<Transformation ldraw="3299.dat" tx="-1.2" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0"/>

<!--  Slope Brick 33 2 x 2 Double   -->
<Transformation ldraw="3300.dat" tx="-.4" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0"/>  

<!--  Arch 1 x 6 x 2   --> 
<Transformation ldraw="3307.dat" tx="-2" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Arch 1 x 8 x 2   --> 
<Transformation ldraw="3308.dat" tx="-2.8" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Minifig Food Croissant -->	
<Transformation ldraw="33125.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	

<!--  Technic Liftarm 1 x 3 with Boss and Pin ***new***  -->
<Transformation ldraw="33299.dat" tx="-.025" ty="-1.2" tz="-1.6" ax="-0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863"	/>

<!--  Fence 1 x 4 x 2 Picket   -->
<Transformation ldraw="33303.dat" tx="-1.2" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Arch 1 x 6   -->
<Transformation ldraw="3455.dat" tx="-2" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 6 x 14   -->
<Transformation ldraw="3456.dat" tx="-5.2" ty="-.32" tz="+2" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 1 x 8   -->
<Transformation ldraw="3460.dat" tx="-2.8" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plant Tree Fruit   -->
<Transformation ldraw="3470.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!--  Plant Tree Pine 4 x 4 x 6 &amp; 2/3   --> 
<Transformation ldraw="3471.dat" tx=".4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="1.570796" />

<!--  3474  Wing 4 x 8 Tail  -->
<Transformation ldraw="3474.dat" tx="2.8" ty="-0.32" tz="1.2" ax="0" ay="1" az="0" angle="3.141593"/> 

<!--  Plate 1 x 2 with Jet Engine and Axle Hole   --> 
<Brick ldraw="3475B.dat" lego="3475" />
<Transformation ldraw="3475b.dat" tx=".4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  3585 Wing 7 x 12 Right -->
<Transformation ldraw="3585.dat" tx="-4.4" ty="-0.32" tz="-2.4" ax="0" ay="1" az="0" angle="0"/>	  
  
<!--  3586 Wing 7 x 12 Left  -->
<Transformation ldraw="3586.dat" tx="4.4" ty="-0.32" tz="-1.6" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Brick 1 x 3  -->
<Transformation ldraw="3622.dat" tx="-.8" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 1 x 3   --> 
<Transformation ldraw="3623.dat" tx="-.8" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Accessory Police Hat  -->
<Transformation ldraw="3624.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Fence 1 x 4 x 1   -->
<Transformation ldraw="3633.dat" tx="-1.2" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge Plate 2 x 4 with Articulated Joint - Male   --> 
<Transformation ldraw="3639.dat" tx=".4" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Hinge Plate 2 x 4 with Articulated Joint - Female   -->
<Transformation ldraw="3640.dat" tx=".4" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" /> 	

<!-- Technic Gear 8 Tooth  -->
<Transformation ldraw="3647.dat" tx="0" ty=".02" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!-- Technic Gear 24 Tooth  -->
<Transformation ldraw="3648.dat" tx="0" ty=".02" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!-- Technic Gear 40 Tooth  -->
<Transformation ldraw="3649.dat" tx="0" ty=".02" tz=".32" ax="1" ay="0" az="0" angle="0" />

<!--  Arch 1 x 4   -->
<Transformation ldraw="3659.dat" tx="-1.2" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 45 2 x 2 Inverted   -->
<Transformation ldraw="3660.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 45 2 x 1 Inverted   --> 
<Transformation ldraw="3665.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 1 x 6   -->
<Transformation ldraw="3666.dat" tx="-2" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Pin   -->
<Transformation ldraw="3673.dat" tx=".8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Slope Brick 33 3 x 3 Double Convex   --> 
<Transformation ldraw="3675.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Slope Brick 65 2 x 2 x 2 without Centre Tube   --> 
<Transformation ldraw="3678.dat" tx="-.4" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Turntable 2 x 2 Plate Top   -->
<Transformation ldraw="3679.dat" tx="-.4" ty="0" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  ~Turntable 2 x 2 Plate Base   --> 
<Transformation ldraw="3680.dat" tx="-.4" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" /> 

<!--  Technic Brick 1 x 2 with Hole   --> 
<Transformation ldraw="3700.dat" tx="-.4" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Brick 1 x 4 with Holes   --> 
<Transformation ldraw="3701.dat" tx="-1.2" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0"/>

<!--  Technic Brick 1 x 8 with Holes   -->
<Transformation ldraw="3702.dat" tx="-2.8" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Axle 4  -->
<Transformation ldraw="3705.dat" tx="1.6" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Axle 6  -->
<Transformation ldraw="3706.dat" tx="2.4" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!-- Technic Axle 8  -->
<Transformation ldraw="3707.dat" tx="3.2" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Axle 12   -->
<Transformation ldraw="3708.dat" tx="4.8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Plate 2 x 4 with Holes   -->
<Brick ldraw="3709B.dat" lego="3709" />
<Transformation ldraw="3709B.dat" tx="-1.2" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 1 x 4   --> 
<Transformation ldraw="3710.dat" tx="-1.2" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Bush   -->
<Brick ldraw="3713.dat" lego="6590" />
<Transformation ldraw="3713.dat" tx="0" ty=".02" tz="-0.4" ax="0" ay="1" az="0" angle="3.141593" />	

<!-- Plate 2 x 2 with Towball 3731  3729 -->
<Transformation ldraw="3729.dat" tx="-.4" ty="-.34" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Axle 10  -->
<Transformation ldraw="3737.dat" tx="4" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Plate 2 x 8 with Holes   -->
<Transformation ldraw="3738.dat" tx="-2.8" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plant Flower Stem   -->
<Transformation ldraw="3741.dat" tx="0" ty="-.64" tz="0" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Plant Flower   --> 
<Brick ldraw="3742.dat" lego="56750" /> 
<Transformation ldraw="3742.dat" tx="0" ty="0.16" tz="0" ax="1" ay="0" az="0" angle="3.141593" />

<!--  Slope Brick 33 3 x 2 Inverted   -->
<Transformation ldraw="3747.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Axle Pin  -->
<Brick ldraw="3749.dat" lego="6562" />
<Transformation ldraw="3749.dat" tx=".8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Brick 1 x 6 x 5 -->
<Transformation ldraw="3754.dat" tx="-2" ty="-4.8" tz="0" ax="0" ay="1" az="0" angle="0"/>
	
<!--  Brick 1 x 3 x 5 -->
<Transformation ldraw="3755.dat" tx="-.8" ty="-4.8" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Animal Tail Section End   --> 
<Brick ldraw="378.dat" lego="40379" /> 
<Transformation ldraw="378.dat" tx="0" ty="0" tz="0" ax="0" ay="0" az="1" angle="1.570796" /> 

<!-- Car Mudguard 2 x 4 -->
<Transformation ldraw="3788.dat" tx="-.4" ty="-.64" tz="+.4" ax="1" ay="0" az="0" angle="0"/>

<!--  Plate 1 x 2 with 1 Stud   --> 
<Transformation ldraw="3794.dat" tx="-.4" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 2 x 6   --> 
<Transformation ldraw="3795.dat" tx="-2" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Baseplate 32 x 32   --> 
<Transformation ldraw="3811.dat" tx="-12.4" ty="0" tz="12.4" ax="0" ay="1" az="0" angle="0" /> 

<!--  Door 1 x 3 x 1 Right   --> 
<Transformation ldraw="3821.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Door 1 x 3 x 1 Left   --> 
<Transformation ldraw="3822.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Windscreen 2 x 4 x 2   -->
<Transformation ldraw="3823.dat" tx="-1.2" ty="-1.92" tz="0.8" ax="0" ay="1" az="0" angle="0" />

<!--  Car Steering Stand and Wheel (Complete)   -->
<Brick ldraw="3829c01.dat" lego="3829" />
<Transformation ldraw="3829c01.dat" tx="0.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="3.141593" /> 

<!--  Hinge Brick 1 x 4 Top  -->
<Transformation ldraw="3830.dat" tx=".4" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="0"/>

<!--  Hinge Brick 1 x 4 Base  -->
<Transformation ldraw="3831.dat" tx="-1.2" ty="-.96" tz="-0.4" ax="0" ay="1" az="0" angle="0"/>

<!--  Plate 2 x 10   --> 
<Transformation ldraw="3832.dat" tx="-3.6" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Construction Helmet  -->
<Transformation ldraw="3833.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Minifig Fire Helmet 3834 -->
<Transformation ldraw="3834.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Minifig Tool Pushbroom   --> 
<Transformation ldraw="3836.dat" tx="0" ty="0" tz="0" ax="1" ay="0" az="0" angle="3.141593" /> 

<!--  Minifig Accessory Shovel   --> 
<Transformation ldraw="3837.dat" tx="0" ty="-1.6" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Minifig Accessory Airtanks 3838 -->	
<Transformation ldraw="3838.dat" tx="0" ty="-.08" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Plate 1 x 2 with Handles Type 2   -->
<Brick ldraw="3839b.dat" lego="3839" />
<Transformation ldraw="3839b.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Minifig Vest   -->
<Transformation ldraw="3840.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Minifig Tool Pickaxe -->
<Transformation ldraw="3841.dat" tx="0" ty="-1.6" tz="0" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Minifig Accessory Battleaxe -->
<Transformation ldraw="3848.dat" tx="0" ty="-2.4" tz="0" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Window 1 x 4 x 3   -->
<Transformation ldraw="3853.dat" tx="-1.2" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Window 1 x 2 x 3 Shutter   -->
<Transformation ldraw="3856.dat" tx=".52" ty="-2.88" tz=".4" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Baseplate 16 x 32   -->
<Brick ldraw="3857.dat" lego="2748" /> 
<Transformation ldraw="3857.dat" tx="-12.4" ty="0" tz="6" ax="0" ay="1" az="0" angle="0" /> 

<!--  Door 1 x 4 x 5 with 4 Panes   -->
<Transformation ldraw="3861.dat" tx="0" ty="-4.8" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Baseplate 8 x 16 -->
<Transformation ldraw="3865.dat" tx="-6" ty="0" tz="2.8" ax="0" ay="1" az="0" angle="0"/>

<!--  16x16 BP  ld 3867 L 6098 -->
<Brick ldraw="3867.dat" lego="6098" />	
<Transformation ldraw="3867.dat" tx="-6" ty="0" tz="6" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Brick 1 x 6 with Holes   --> 
<Transformation ldraw="3894.dat" tx="-2" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Brick 1 x 12 with Holes   --> 
<Transformation ldraw="3895.dat" tx="-4.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Minifig Cup   --> 
<Transformation ldraw="3899.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="-1.570796" /> 

<!--  Minifig Accessory Signal Holder   --> 
<Transformation ldraw="3900.dat" tx="0" ty="-.08" tz="2" ax="1" ay="0" az="0" angle="4.712389" /> 

<!--  Minifig Hair Male  -->
<Transformation ldraw="3901.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge 1 x 2 Base   -->
<Transformation ldraw="3937.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge 1 x 2 Top   -->
<Transformation ldraw="3938.dat" tx="-.4" ty="-.4" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Slope Brick 33 3 x 6   ************* --> 
<Brick ldraw="3939.dat" lego="58181" /> 
<Transformation ldraw="3939.dat" tx="-2" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Space Stand 2 x 2 x 2  -->
<Transformation ldraw="3940.dat" tx="-.4" ty="-1.92" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Cone 2 x 2 x 2 with Hollow Stud   --> 
<Brick ldraw="3942b.dat" lego="3942" /> 
<Transformation ldraw="3942b.dat" tx="-.4" ty="-1.92" tz=".4" ax="0" ay="1" az="0" angle="0" /> 	

<!--  Cone 4 x 4 x 2 -->
<Transformation ldraw="3943.dat" tx="-.8" ty="-1.92" tz=".8" ax="0" ay="1" az="0" angle="0"/>

<!--  Bracket 2 x 2 - 2 x 2 -->
<Transformation ldraw="3956.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Antenna 4H   -->
<Transformation ldraw="3957.dat" tx="-.01" ty="-.32" tz=".01" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 6 x 6   --> 
<Transformation ldraw="3958.dat" tx="-2" ty="-.32" tz="2" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Accessory Torch   -->
<Transformation ldraw="3959.dat" tx="0" ty="0" tz="0" ax="-.57735026918962576450914878050196" ay=".57735026918962576450914878050196" az=".57735026918962576450914878050196" angle="-2.0943951023931954923084289221863"/>

<!--  Round Dish 4 x 4 Inverted   -->
<Transformation ldraw="3960.dat" tx="0" ty="-.64" tz="0" ax="1" ay="0" az="0" angle="0" />

<!-- Round Dish 8 x 8 Inverted -->
<Transformation ldraw="3961.dat" tx="-0.4" ty="-0.32" tz="0.4" ax="0" ay="1" az="0" angle="0"/> 

<!--  Minifig Accessory Radio with Long Handle   --> 
<Brick ldraw="3962b.dat" lego="3962" /> 
<Transformation ldraw="3962b.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Minifig Tool Spanner/Screwdriver -->
<Transformation ldraw="4006.dat" tx="0" ty="-1.6" tz="0" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Technic Gear 16 Tooth  -->
<Transformation ldraw="4019.dat" tx="0" ty=".02" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Train Buffer Beam   -->
<Transformation ldraw="4022.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!-- Staircase Spiral Axle 40244  -->
<Transformation ldraw="40244.dat" tx="-.4" ty="-2.88" tz="-.4" ax="0" ay="1" az="0" angle="4.712389"/>

<!--  Plate 2 x 2 Round   -->
<Transformation ldraw="4032.dat" tx="-.4" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Brick 4 x 2 with Open Center 2 x 4 32531 -->
<Brick ldraw="40344.dat" lego="32531" />
<Transformation ldraw="40344.dat" tx="-2" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Liftarm 1 x 9 Straight **************needs added  -->
<Transformation ldraw="40490.dat" tx=".025" ty=".4" tz="-3.2"  ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />	

<!-- Exhaust Pipe  ************* -->	
<!-- <Brick ldraw="71137.dat" lego="40620" /> -->	
<!-- <Transformation ldraw="71137.dat" tx="0" ty="-0.01" tz="+1.190" ax="0.707" ay="-0.707" az="0" angle="3.141593" />	-->
<Transformation ldraw="40620.dat" tx="0" ty=".032" tz=".4" ax="0" ay="0" az="1" angle="1.570796" /> 
<!-- <Transformation ldraw="40620.dat" tx="0" ty="-.01" tz="1.19" ax="0.70710678118654752440084436210485" ay="-0.70710678118654752440084436210485" az="0" angle="3.141593"/> -->

<!--  Brick 1 x 1 with Headlight   --> 
<Transformation ldraw="4070.dat" tx="0" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 1 x 1 Round -->
<Brick ldraw="4073.dat" lego="6141" /> 
<Transformation ldraw="4073.dat" tx="0" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Minifig Accessory Seat 2 x 2   -->
<Transformation ldraw="4079.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 1 x 1 with Clip Light - Type 2   -->    
<Brick ldraw="4081B.dat" lego="4081" />
<Transformation ldraw="4081b.dat" tx="0" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Bar 1 x 4 x 2 with Studs  -->    
<Transformation ldraw="4083.dat" tx="-1.2" ty="-1.92" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 1 x 1 with Clip Vertical - Type 3   --> 
<Brick ldraw="4085c.dat" lego="4085" />
<Transformation ldraw="4085c.dat" tx="0" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge Brick 2 x 2 Locking with Axlehole and Dual Finger  -->
<Transformation ldraw="40902.dat" tx=".4" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Train Bogie Plate   --> 
<Brick ldraw="4092.dat" lego="4025" /> 
<Transformation ldraw="4092.dat" tx="-2.0" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="0" /> 

<!--  Train Base 6 x 28   -->
<Transformation ldraw="4093.dat" tx="-10.8" ty="-.64" tz="2" ax="1" ay="0" az="0" angle="0" />

<!--  Bar 6.6L with Stop   --> 
<Transformation ldraw="4095.dat" tx="0" ty="-.48" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Liftarm 1 x 13 Straight  ****needs added***********  -->
<Transformation ldraw="41239.dat" tx=".025" ty=".4" tz="-4.8"  ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />	

<!-- Minifig Accessory Hat Knit Cap -->
<Transformation ldraw="41334.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Tile 2 x 2 Round   --> 
<Transformation ldraw="4150.dat" tx="-.4" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 8 x 8 with Grille  -->
<Transformation ldraw="4151.dat" tx="-2.8" ty="-.32" tz="2.8" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick  2 x  2  x  2 with  2 Holes and Click Ring -->
<Transformation ldraw="41533.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	

<!--  Plate 8 x 8   --> 
<Transformation ldraw="41539.dat" tx="-2.8" ty="-.32" tz="2.8" ax="1" ay="0" az="0" angle="0" /> 

<!--  Slope Brick 33 3 x 3   -->
<Transformation ldraw="4161.dat" tx="-.8" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Tile 1 x 8   -->
<Transformation ldraw="4162.dat" tx="-2.8" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Beam 2 x 0.5 Liftarm   -->
<Transformation ldraw="41677.dat" tx="0" ty=".2" tz="0" ax="-.57735026918962576450914878050196" ay=".57735026918962576450914878050196" az=".57735026918962576450914878050196" angle="2.0943951023931954923084289221863"/>

<!--  Wedge 2 x 6 Double Left   --> 
<Transformation ldraw="41748.dat" tx="0" ty="-.96" tz="3.600" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wedge 2 x 6 Double Right   --> 
<Transformation ldraw="41747.dat" tx="0" ty="-.96" tz="3.600" ax="0" ay="1" az="0" angle="1.570796" />

<!-- Slope Brick Round 3 x 8 x 2 Right 41749 -->
<Transformation ldraw="41749.dat" tx="0" ty="-1.92" tz="5.2" ax="0" ay="1" az="0" angle="1.570796"/>
	
<!--  Slope Brick Round 3 x 8 x 2 Left -->
<Transformation ldraw="41750.dat" tx="0" ty="-1.92" tz="5.2" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Plate 1 x 2 with Ladder   --> 
<Transformation ldraw="4175.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Windscreen 2 x 6 x 2   -->
<Transformation ldraw="4176.dat" tx="-2" ty="-1.92" tz=".8" ax="0" ay="1" az="0" angle="0" />

<!--  Wedge 2 x 6 Double Inverted Right   --> 
<Transformation ldraw="41764.dat" tx=".4" ty="-.96" tz="-1.2" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Wedge 2 x 6 Double Inverted Left   --> 
<Transformation ldraw="41765.dat" tx="-.4" ty="-.96" tz="-1.2" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Wedge 4 x 2 Right   -->
<Transformation ldraw="41767.dat" tx=".4" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wedge 4 x 2 Left   --> 
<Transformation ldraw="41768.dat" tx="-.4" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wing 2 x 4 Right   -->
<Transformation ldraw="41769.dat" tx=".4" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wing 2 x 4 Left   -->
<Transformation ldraw="41770.dat" tx="-.4" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Train Door 1 x 4 x 5 Left   -->
<Transformation ldraw="4181.dat" tx="0" ty="-4.8" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Train Door 1 x 4 x 5 Right   -->
<Transformation ldraw="4182.dat" tx="0" ty="-4.8" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Glass for Train Door   --> 
<Transformation ldraw="4183.dat" tx="0" ty="-4.8" tz="-2.4" ax="0" ay="1" az="0" angle="-1.570796" />

<!--Technic Wedge Belt Wheel -->
<Transformation ldraw="4185.dat" tx="0" ty="0" tz=".2" ax="0" ay="1" az="0" angle="0" />

<!--  Car Mudguard 2 x 4 Swept Back  -->
<Transformation ldraw="41854.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Slope Brick Round 2 x 2 x 2/3  ***************** --> 
<Brick ldraw="41855.dat" lego="47457" />
<Transformation ldraw="41855.dat" tx="-.4" ty="-.64" tz=".8" ax="0" ay="1" az="0" angle="0" /> 

<!-- Plate 2 x 4 with Grilles -->
<Transformation ldraw="41862.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Minifig Hips and Legs Short 41879 -->
<Transformation ldraw="41879.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  43802  Brick 8 x 8 L 4201    -->
<Brick ldraw="4201.dat" lego="43802" />
<Transformation ldraw="4201.dat" tx="-2.8" ty="-.96" tz="2.8" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 8 x 16 **** --> 
<Brick ldraw="4204.dat" lego="44041" />
<Transformation ldraw="4204.dat" tx="-6" ty="-.96" tz="2.8" ax="1" ay="0" az="0" angle="0" />

<!--  Ladder 2.5 x 14 (needs work) 4207 -->
<Transformation ldraw="4207.dat" tx="-4.4" ty="0" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Panel 1 x 4 x 3   -->
<Brick ldraw="4215b.dat" lego="4215" />
<Transformation ldraw="4215b.dat" tx="1.2" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Bar 12L with Plate 1 x 2 and Hollow Stud -->
<Transformation ldraw="42445.dat" tx="0" ty="-.32" tz="4.4" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Bracket 1 x 1 - 1 x 1 42446 -->
<Transformation ldraw="42446.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  XXXXXXXXXXX ??????????? -->
<Transformation ldraw="42448.dat" tx="0" ty="-7.04" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!--  Technic Pin 1/2  -->
<Transformation ldraw="4274.dat" tx="-.8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Plate 2 x 16   --> 
<Transformation ldraw="4282.dat" tx="-6" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Windscreen 2 x 4 x 2 Inverted  -->
<Transformation ldraw="4284.dat" tx="-1.2" ty="-1.92" tz="-.8" ax="0" ay="1" az="0" angle="0"/>

<!--  Slope Brick 33 3 x 1   --> 
<Transformation ldraw="4286.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 33 3 x 1 Inverted   -->
<Transformation ldraw="4287.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Boat Mast 2 x 2  -->
<Transformation ldraw="4289.dat" tx="-.4" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Axle Pin with Friction   -->
<Transformation ldraw="43093.dat" tx=".8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Plane Jet Engine Large   -->
<Transformation ldraw="43121.dat" tx=".4" ty="-2.88" tz="1.2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Container Box 2x2x2 with Hollow Studs 4345 4345b -->
<Brick ldraw="4345b.dat" lego="4345" /> 
<Transformation ldraw="4345b.dat" tx="-.4" ty="-1.92" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Minifig Loudhailer   -->
<Transformation ldraw="4349.dat" tx="0" ty="0" tz="-.01" ax=".57735026918962576450914878050196" ay=".57735026918962576450914878050196" az="-.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863"/>

<!-- Wedge 4 x 4 Corner 43708 -->
<Transformation ldraw="43708.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0"/>
	
<!--  Wedge 2 x 4 Triple Left   -->
<Transformation ldraw="43710.dat" tx="0" ty="-.96" tz="2.4" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wedge 2 x 4 Triple Right   -->
<Transformation ldraw="43711.dat" tx="0" ty="-.96" tz="2.4" ax="0" ay="1" az="0" angle="1.570796" />

<!-- Wedge 6 x 4 Triple Curved 43712  -->
<Transformation ldraw="43712.dat" tx="-1.2" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="-1.570796"/>

<!-- Wedge 6 x 4 Inverted with Curved Bottom 43713 -->
<Transformation ldraw="43713.dat" tx="-.4" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="4.712389"/>

<!--  Wedge 4 x 2 Sloped Right   -->
<Transformation ldraw="43720.dat" tx=".4" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="1.570796"/> 

<!--  Wedge 4 x 2 Sloped Left   -->
<Transformation ldraw="43721.dat" tx="-.4" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Wing 2 x 3 Right   -->
<Transformation ldraw="43722.dat" tx=".4" ty="-.32" tz="+.8" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wing 2 x 3 Left   -->
<Transformation ldraw="43723.dat" tx="-.4" ty="-.32" tz=".8" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Liftarm 1 x 2 Straight   -->
<Transformation ldraw="43857.dat" tx=".025" ty="0.4" tz="-.4"  ax=".57735026918962576450914878050196" ay=".57735026918962576450914878050196" az=".57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />	

<!--  Brick  1 x  1 x  6 Round with Square Base -->
<Transformation ldraw="43888.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>	

<!-- Slope Brick Curved 6 x 2  -->
<Transformation ldraw="44126.dat" tx="-0.4" ty="-0.96" tz="-0.4" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Technic Axle 7  --> 
<Transformation ldraw="44294.dat" tx="2.8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Hinge Plate 1 x 2 Locking with Single Finger on End Vertical   --> 
<Transformation ldraw="44301.dat" tx=".4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Hinge Plate 1 x 2 Locking with Dual Finger on End Vertical   -->
<Transformation ldraw="44302.dat" tx=".4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!-- Door 1 x 3 x 4 Left -->
<Brick ldraw="445.dat" lego="58381" />
<Transformation ldraw="445.dat" tx="0" ty="-3.84" tz="0" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Slope Brick 45 2 x 8   --> 
<Transformation ldraw="4445.dat" tx="-2.8" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Accessory Suitcase   --> 
<Transformation ldraw="4449.dat" tx="0" ty="0" tz="0" ax="0.57735026918962576450914878050196" ay="-0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" /> 

<!--  Hinge Plate 1 x 2 Locking with Single Finger on Side Vertical   --> 
<Transformation ldraw="44567.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge Plate 1 x 4 Locking with 2 Single Fingers on Side Vertical   -->
<Transformation ldraw="44568.dat" tx="-1.2" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Hinge Plate 4 x 4 Locking  -->
<Transformation ldraw="44570.dat" tx="1.2" ty="-.32" tz="-.4" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Door 1 x 3 x 4 Right  -->
<Brick ldraw="446.dat" lego="58380" />
<Transformation ldraw="446.dat" tx="0" ty="-3.84" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Slope Brick 75 2 x 1 x 3   --> 
<Transformation ldraw="4460.dat" tx="0" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  tail   --> 
<Transformation ldraw="44661.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="-1.570796" /> 

<!--  Flag 2 x 2 Trapezoid  --> 
<Brick ldraw="44676.dat" lego="405" />
<Transformation ldraw="44676.dat" tx="0" ty="-1.6" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Bracket 1 x 2 - 2 x 2   -->
<Transformation ldraw="44728.dat" tx="-.400" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Plate 1 x 10   --> 
<Transformation ldraw="4477.dat" tx="-3.600" ty="-0.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Metal Detector -->	
<Transformation ldraw="4479.dat" tx="0" ty="-1.2" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Technic Pin Joiner Perpendicular Bent **new** -->
<Transformation ldraw="44809.dat" tx=".025" ty=".4" tz="0" ax="-0.57735026918962576450914878050196" ay="-0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863"	/>	

<!-- Minifig Accessory Cap -->
<Transformation ldraw="4485.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Plate 2 x 2 with Wheel Holder   -->
<Transformation ldraw="4488.dat" tx=".400" ty="-.640" tz=".400" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Arch Brick 1 x 3   -->
<Transformation ldraw="4490.dat" tx="-.800" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0"/>	

<!--  Minifig Spear -->
<Transformation ldraw="4497.dat" tx="0" ty="-3.84" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Arrow Quiver 4498 -->
<Transformation ldraw="4498.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Train Roof 6 x 6   -->
<Transformation ldraw="4509.dat" tx="-2" ty="-.96" tz=".400" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 1 x 8 with Door Rail   -->
<Transformation ldraw="4510.dat" tx="-2.8" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Door 6 &amp; 1/2 x 5 Sliding with Vertical Lines   -->
<Transformation ldraw="4511.dat" tx="-.34" ty="2.68" tz="-.55" ax="0" ay="0" az="1" angle="3.141593" />

<!--  Slope Brick 10 6 x 8  -->
<Transformation ldraw="4515.dat" tx="-2.8" ty="-0.96" tz="2" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Axle 3 -->
<Transformation ldraw="4519.dat" tx="1.2" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Minifig Container D-Basket 4523 -->
<Transformation ldraw="4523.dat" tx="0" ty=".04" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Minifig Hair Shoulder Length 4530 L 6093-->
<Brick ldraw="4530.dat" lego="6093" />
<Transformation ldraw="4530.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Container Cupboard 2 x 3 x 2 --> 
<Transformation ldraw="4532.dat" tx="-.8" ty="-1.92" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!--  Container Cupboard 2 x 3 x 2 Door   --> 
<Transformation ldraw="4533.dat" tx="-.32" ty="-1.76" tz="-.16" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Wedge 4 x 4 x 2/3 Curved   --> 
<Transformation ldraw="45677.dat" tx="-1.2" ty="-0.64" tz="0" ax="0" ay="1" az="0" angle="-1.570796" /> 	

<!-- Windscreen 6 x 10 x 2 Curved 45705 -->
<Transformation ldraw="45705.dat" tx="-2" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Cone 1 x 1   --> 
<Transformation ldraw="4589.dat" tx="0" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Hinge Control Stick Base   --> 
<Transformation ldraw="4592.dat" tx="-0.005" ty="-0.32" tz="+0.005" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Hinge Control Stick   --> 
<Transformation ldraw="4593.dat" tx="-0.040" ty="+0.040" tz="-0.02" ax="0" ay="1" az="0" angle="1.570796" />

<!-- Brick 1 x 2 x 2/3 with Studs on Sides  -->
<Transformation ldraw="4595.dat" tx="0" ty="-0.64" tz="-0.4" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Tap 1 x 1   --> 
<Transformation ldraw="4599.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="3.141593" /> 

<!--  Plate 2 x 2 with Wheels Holder -->
<Transformation ldraw="4600.dat" tx="-.4" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plate 1 x 2 with Arm   --> 
<Transformation ldraw="4623.dat" tx="-.4" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Minifig Accessory Helmet Skateboard 46303  -->
<Transformation ldraw="46303.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>	

<!--  Windscreen 8 x 4 x 2 with Four Fingers   --> 
<Transformation ldraw="46413.dat" tx="-1.2" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="-1.570796" /> 

<!--  Technic Pneumatic T Piece - Type II   -->
<Brick ldraw="4697b.dat" lego="4697" />
<Transformation ldraw="4697b.dat" tx="0" ty="0" tz="0" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0944" /> 

<!--  Technic Worm Screw -->
<Transformation ldraw="4716.dat" tx="0" ty=".02" tz=".8" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 2x2 no studs with pin vertical  -->
<Transformation ldraw="4729.dat" tx="-.4" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0"/>	

<!--  Brick 1 x 1 with Studs on Four Sides   --> 
<Transformation ldraw="4733.dat" tx="0" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Jet-Pack with Stud on Front 4736 -->
<Transformation ldraw="4736.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!-- Container Treasure Chest with Slots 4738 4738a -->
<Brick ldraw="4738a.dat" lego="4738" /> 
<Transformation ldraw="4738a.dat" tx="-1.2" ty="-1.28" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Wing 3 x 12 Left  --> 
<Transformation ldraw="47397.dat" tx="-0.8" ty="-0.32" tz="4.4" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Wing 3 x 12 Right   --> 
<Transformation ldraw="47398.dat" tx="0.8" ty="-0.32" tz="4.4" ax="0" ay="1" az="0" angle="1.570796" /> 

<!--  Round Dish 2 x 2 Inverted   --> 
<Transformation ldraw="4740.dat" tx="0" ty="-.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!-- Cockpit 6 x 10 x 2 Curved 47406 -->
<Transformation ldraw="47406.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/> 

<!--  Wing  4 x  6 with  2 x  2 Cutout 47407  -->
<Transformation ldraw="47407.dat" tx="-2" ty="-.32" tz="-1.2" ax="0" ay="1" az="0" angle="-1.570796"/>

<!-- Cone 4x4x2 Hollow No Studs 4742  -->
<Transformation ldraw="4742.dat" tx="-.4" ty="-1.92" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Technic Brick  2 x  3 w/ Hole, Click Rot. Hinge (V), and Socket -->
<Transformation ldraw="47432.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Technic Brick  2 x  2 w/ Hole, Click Rot. Hinge (H), and Socket -->
<Transformation ldraw="47452.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Slope Brick Round 1 x 2 x 2/3 with Flap and No Studs   --> 
<Transformation ldraw="47458.dat" tx="-.4" ty="-.64" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Windscreen 4 x 4 Roll Cage   --> 
<Transformation ldraw="47758.dat" tx="-1.2" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="-1.570796" />

<!-- Wedge 2 x 4 Triple 47759 -->
<Transformation ldraw="47759.dat" tx="-1.2" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 1 x 1 with Studs on Two Opposite Sides  -->
<Transformation ldraw="47905.dat" tx="-.018" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Brick 4 x 8 Round Half Circle 47974  -->	
<Transformation ldraw="47974.dat" tx="2.8" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Hinge Brick 1 x 2 Locking with Dual Finger Horiz. Single Vert. -->
<Transformation ldraw="47975.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>	

<!--  Hinge Arm Locking with Single Finger and Axlehole   -->
<Brick ldraw="481.dat" lego="30552" />
<Transformation ldraw="481.dat" tx="0" ty=".02" tz=".4" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Technic Brick  2 x  2 with Hole and Rotation Joint Socket -->
<Transformation ldraw="48169.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	

<!--  Technic Brick 2 x 2 with Hole and Rotation Joint Ball Half Top Horizontal   --> 
<Transformation ldraw="48170.dat" tx=".4" ty="-.96" tz="-.4" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Technic Brick  2 x  2 with Hole, Rotation Joint Ball 1/2 V -->
<Transformation ldraw="48171.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Technic Brick  2 x  2 with Hole and Two Rotation Joint Sockets -->
<Transformation ldraw="48172.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Wing 3 x 4 with 1 x 2 Cutout with Stud Notches   --> 
<Transformation ldraw="48183.dat" tx="-1.2" ty="-0.32" tz="-1.2" ax="0" ay="1" az="0" angle="-1.570796" /> 

<!--  Hinge Arm Locking with Dual Finger and Axlehole  ************** --> 
<Brick ldraw="482.dat" lego="30553" />   	 
<Transformation ldraw="482.dat" tx="0" ty=".02" tz=".4" ax="0" ay="1" az="0" angle="1.570796" />	

<!--  Tile 8 x 16 -->
<Transformation ldraw="48288.dat" tx="-6" ty="-.32" tz="2.8" ax="0" ay="1" az="0" angle="0"/> 

<!--  Plate 1 x 2 with Handle Type 2   -->
<Transformation ldraw="48336.dat" tx="-0.4" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="0" />	

<!--  Slope Brick 45  4 x  4 Double Inverted with Open Center -->
<Transformation ldraw="4854.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/> 

<!--  Wedge 4 x 4 Triple Inverted   -->
<Transformation ldraw="4855.dat" tx="-0.4" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="-1.570796"/>

<!-- Wedge 6 x 4 Inverted 4856  -->
<Transformation ldraw="4856.dat" tx="0.4" ty="-0.96" tz=".8" ax="0" ay="1" az="0" angle="1.570796"/>

<!-- Slope Brick 45 3 x 4 Double / 33 4861 -->
<Transformation ldraw="4861.dat" tx=".4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Glass for Window 1 x 2 x 2 Plane   -->
<Transformation ldraw="4862.dat" tx="-0.4" ty="-1.92" tz="+0.08" ax="1" ay="0" az="0" angle="0" />

<!--  Window 1 x 4 x 2 Plane   -->
<Transformation ldraw="4863.dat" tx="-1.2" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Panel 1 x 2 x 2 with Solid Studs  -->
<Brick ldraw="4864A.dat" lego="4864" />
<Transformation ldraw="4864A.dat" tx=".4" ty="-1.92" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Panel 1 x 2 x 1   --> 
<Transformation ldraw="4865.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 45 4 x 2 Double Inverted   --> 
<Transformation ldraw="4871.dat" tx="-.4" ty="-.96" tz="-.4" ax="1" ay="0" az="0" angle="0" />

<!--  Windscreen 3 x 4 x 4 Inverted   --> 
<Transformation ldraw="4872.dat" tx="-1.2" ty="-3.84" tz="0" ax="0" ay="1" az="0" angle="0" /> 

<!-- Animal Wolf 48812 -->	
<Transformation ldraw="48812.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="4.712389"/>

<!--  Technic Axle Joiner Perpendicular 3L with 4 Pins **new** -->
<Transformation ldraw="48989.dat" tx=".025" ty="-.8" tz="-1.2" ax="-0.57735026918962576450914878050196" ay="-0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />

<!--  Plate 1 x 1 with Tooth  ************* -->
<Transformation ldraw="49668.dat" tx="0" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Pin with Friction with Towball   -->
<Brick ldraw="50.dat" lego="6628" />
<Transformation ldraw="50.dat" tx="0.7" ty="0" tz="0" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  Wing 3 x 8 Right   -->
<Transformation ldraw="50304.dat" tx=".8" ty="-.32" tz="2.8" ax="0" ay="1" az="0" angle="1.570796" />		

<!--  Wing 3 x 8 Left   -->
<Transformation ldraw="50305.dat" tx="-.8" ty="-.32" tz="2.8" ax="0" ay="1" az="0" angle="1.570796" />

<!-- Wedge  3 x  4 With Stud Notches  50373  -->
<Transformation ldraw="50373.dat" tx="-1.2" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="4.712389"/>

<!--  Car Mudguard 4 x 2 1/2 x 2   --> 
<Transformation ldraw="50745.dat" tx="-0.4" ty="-0.96" tz="-0.4" ax="0" ay="1" az="0" angle="0" />

<!--  Slope Brick 31  1 x  1 x   2/3  -->
<Transformation ldraw="50746.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>  

<!--  Car Motor With Air Scoop  -->
<Transformation ldraw="50943.dat" tx="0" ty="-1.28" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Slope Brick Curved 3 x 1  -->
<Transformation ldraw="50950.dat" tx="0" ty="-0.64" tz="-0.8" ax="0" ay="1" az="0" angle="4.712389"/>

<!-- Slope Brick Round  1 x  8 x  1 & 2/3 With Arch   --> 
<Transformation ldraw="50967.dat" tx="0" ty="-.32" tz="-.4" ax="0" ay="1" az="0" angle="-1.570796" />

<!--  Wing 2 x 4   --> 
<Transformation ldraw="51739.dat" tx="-1.2" ty="-0.32" tz="-0.4" ax="0" ay="1" az="0" angle="0" />

<!--  Wedge 4 x 6 x 2/3 Curved   --> 
<Transformation ldraw="52031.dat" tx="-2" ty="-0.64" tz="2.4" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 12 x 12 with 3 Pin Holes on Sides & Axle Holes in Corners -->
<Transformation ldraw="52040.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	

<!--  Brick 1 x 2 with Studs on Two Opposite Sides   -->
<Transformation ldraw="52107.dat" tx="-.4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Wing 3 x 6 Right   --> 
<Transformation ldraw="54383.dat" tx="0.8" ty="-0.32" tz="2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wing 3 x 6 Left   -->
<Transformation ldraw="54384.dat" tx="-0.8" ty="-0.32" tz="2" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Cylinder 2 x 2 with Dome Top  ******************** --> 
<Brick ldraw="553.dat" lego="30367" />
<Transformation ldraw="553.dat" tx="-0.4" ty="-0.96" tz="0.4" ax="0" ay="1" az="0" angle="0" />

<!-- Technic Beam 3 x 3 Bent with Pins *new  -->
<!-- <Transformation ldraw="55615.dat" tx="0.8" ty=".02" tz="0" ax="-.57735026918962576450914878050196" ay=".57735026918962576450914878050196" az=".57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />  -->
<Transformation ldraw="55615.dat" tx="0" ty="-1.2" tz="0" ax="0" ay="1" az="0" angle="1.570796"/>

<!--  57895  Glass for Window  1 x  4 x  6  -->
<Transformation ldraw="57895.dat" tx="1.2" ty="-5.58" tz=".07" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Brick  2 x  2 with Two Ball Joints -->
<Transformation ldraw="57908.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Brick  2 x  2 with Ball Joint and Axlehole -->
<Transformation ldraw="57909.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	

<!-- Brick 10 x 10 Corner Round with Tapered Edge and Cutout 58846 -->
<Transformation ldraw="58846.dat" tx="-2" ty="-.96" tz="-2.8" ax="0" ay="1" az="0" angle="4.712389"/>

<!-- Electric Train Motor 9V (Complete) ***needs map*** -->
<Brick ldraw="590.dat" lego="70358" />
<Transformation ldraw="590.dat" tx="1.2" ty="-2.88" tz="3.6" ax="0" ay="1" az="0" angle="1.570796"/>

<!-- 1x6x5 panel  ************* -->
<Transformation ldraw="59349.dat" tx="-2" ty="-4.8" tz=".8" ax="1" ay="0" az="0" angle="0" />

<!--  6003 Plate 6 x 6 with Round Corner  -->
<Transformation ldraw="6003.dat" tx="-2" ty="-.32" tz="-2" ax="0" ay="1" az="0" angle="0"/>  

<!--  Arch Brick 1 x 3 x 2   -->
<Transformation ldraw="6005.dat" tx="0" ty="-1.92" tz="1.6" ax="0" ay="1" az="0" angle="1.570796"/>	 

<!--  Plate 1 x 1 with Clip Horizontal   -->
<Transformation ldraw="6019.dat" tx="0" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!-- Bar 7 x 3 with Double Clips -->
<Transformation ldraw="6020.dat" tx="-.61" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />

<!--  Plate  4 x  4 Round 60474 50987 -->
<Brick ldraw="60474.dat" lego="50987" />
<Transformation ldraw="60474.dat" tx="-1.2" ty="-.32" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  1x1 brick w/clip hor 60475 -->
<Transformation ldraw="60475.dat" tx="0" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  60594  Window  1 x  4 x  3 without Shutter Tabs   -->
<Transformation ldraw="60594.dat" tx="1.2" ty="-2.88" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  60596  Door  1 x  4 x  6 Frame -->
<Transformation ldraw="60596.dat" tx="1.2" ty="-5.76" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>  

<!--  6063  Plate 10 x 10 Octagonal Open Center   -->
<Transformation ldraw="6063.dat" tx="-3.6" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="0"/>  

<!--  Castle Turret Top 4 x 8 x 2 & 1/3   -->
<Transformation ldraw="6066.dat" tx="-2.8" ty="-2.24" tz="-0.4" ax="0" ay="1" az="0" angle="0"/>

<!--  Wedge 4 x 4 Triple without Stud Notches   --> 
<Brick ldraw="6069.dat" lego="48933" />
<Transformation ldraw="6069.dat" tx="-1.2" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Windscreen 5 x 2 x 1 &amp; 2/3   --> 
<Transformation ldraw="6070.dat" tx="-.4" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="4.712389" /> 

<!--  Fence  1 x  8 x  2 6079 -->
<Transformation ldraw="6079.dat" tx="-2" ty="-2.56" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 2 x 4 x 1 &amp; 1/3 with Curved Top   -->
<Transformation ldraw="6081.dat" tx="1.2" ty="-.64" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Panel 4 x 10 x 6 Rock Rectangular   -->
<Transformation ldraw="6082.dat" tx="-3.6" ty="-5.76" tz="1.2" ax="0" ay="1" az="0" angle="0"/>

<!--  Panel 3 x 8 x 7 Rock Traingular 6083 -->
<Transformation ldraw="6083.dat" tx="-3.6" ty="-6.72" tz=".8" ax="0" ay="1" az="0" angle="0"/>

<!--  Bracket 5 x 2 x 2 &amp; 1/3   --> 
<Transformation ldraw="6087.dat" tx=".4" ty="-2.24" tz="1.6" ax="0" ay="1" az="0" angle="1.570796" /> 	

<!--  Brick 2 x 1 x 1 &amp; 1/3 with Curved Top   -->
<Transformation ldraw="6091.dat" tx="0" ty="-.64" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  6106 Plate 6 x 6 without Corner -->
<Transformation ldraw="6106.dat" tx="-2" ty="-.32" tz="-2" ax="0" ay="1" az="0" angle="0"/> 

<!--  Brick 1 x 10   --> 
<Transformation ldraw="6111.dat" tx="-3.6" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 1 x 12   --> 
<Transformation ldraw="6112.dat" tx="-4.4" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Accessory Flame   --> 
<Transformation ldraw="6126.dat" tx="0.000" ty="-0.32" tz="-0.002" ax="1" ay="0" az="0" angle="4.712389" /> 

<!--  Hinge 2 x 2 Top   --> 
<Transformation ldraw="6134.dat" tx=".4" ty="-.96" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

<!--  Slope Brick 17  2 x  1 x  2/3 Grille  61409 -->
<Transformation ldraw="61409.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>	

<!--  Brick 2 x 2 Round   *************** --> 
<Transformation ldraw="6143.dat" tx="-.4" ty="-.96" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Plant Tree Palm Leaf Small   -->
<Transformation ldraw="6148.dat" tx="-.4" ty="-.32" tz="0" ax="0" ay="1" az="0" angle="0" />

<!-- Wedge 6 x 4 6153 -->
<Transformation ldraw="6153.dat" tx="-1.2" ty="-0.96" tz="-1.6" ax="0" ay="1" az="0" angle="-1.570796"/>

<!--  Plate 2 x 2 with Wheels Holder Wide   -->
<Transformation ldraw="6157.dat" tx="-.4" ty="-.32" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 12 x 12 Corner Round  -->
<Transformation ldraw="6162.dat" tx="-4.4" ty="-.96" tz="-4.4" ax="0" ay="1" az="0" angle="0"/>	

<!--  Tile 8 x 8 Round with 2 x 2 Center Studs 6177 -->
<Transformation ldraw="6177.dat" tx="-2" ty="-.32" tz="1.2" ax="0" ay="1" az="0" angle="0"/>

<!--  Tile 4 x 4 with Studs on Edge   --> 
<Transformation ldraw="6179.dat" tx="-1.2" ty="-0.32" tz="1.2" ax="0" ay="1" az="0" angle="0" /> 

<!--  Arch 1 x 4 x 2   -->
<Transformation ldraw="6182.dat" tx="-1.2" ty="-1.92" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Arch 1 x 6 x 2 with Curved Top   --> 
<Transformation ldraw="6183.dat" tx="-2" ty="-1.92" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Bar 1 x 4 x 2   -->
<Transformation ldraw="6187.dat" tx="-.4" ty="-1.92" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Brick 1 x 4 x 1 &amp; 1/3 with Curved Top   -->
<Transformation ldraw="6191.dat" tx="-1.2" ty="-1.28" tz="0" ax="0" ay="1" az="0" angle="0" />

<!-- Brick 4x10 6212  -->
<Transformation ldraw="6212.dat" tx="-.4" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick 2 x 3 with Curved Top   --> 
<Transformation ldraw="6215.dat" tx="-0.4" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!--  Brick 4 x 4 Round with Holes   --> 
<Transformation ldraw="6222.dat" tx="-1.2" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="0" />

<!--  Panel 1 x 1 x 1 Corner   --> 
<Transformation ldraw="6231.dat" tx="0" ty="-0.96" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Brick 2 x 2 with Pin and Axlehole   --> 
<Transformation ldraw="6232.dat" tx="0.4" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Cone 3 x 3 x 2 -->
<Transformation ldraw="6233.dat" tx="-.4" ty="-1.92" tz=".4" ax="0" ay="1" az="0" angle="0"/>

<!--  Windscreen 4 x 4 x 1 Type 1   --> 
<Brick ldraw="6238a.dat" lego="6238" /> 
<Transformation ldraw="6238a.dat" tx="-1.2" ty="-0.96" tz="1.2" ax="0" ay="1" az="0" angle="0" /> 

<!--  Brick 2 x 4 with Pins   --> 
<Transformation ldraw="6249.dat" tx="1.2" ty="-.96" tz=".4" ax="0" ay="1" az="0" angle="1.570796" />

<!-- XXXXXXXXXX Unknown part -->
<Transformation ldraw="6255.dat" tx="0" ty="0" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Minifig Skeleton Leg   -->
<Transformation ldraw="6266.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>

<!--  Brick  2 x  2 with Ball Socket and Axlehole -->
<Transformation ldraw="62712.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	

<!--  Technic Axle Joiner Perpendicular   ***new***  --> 
<Transformation ldraw="6536.dat" tx="-.4" ty="-.025" tz="0" ax="-0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863"	/>	

<!--  Technic Axle Joiner Inline   -->
<Brick ldraw="6538B.dat" lego="6538" />
<Transformation ldraw="6538B.dat" tx="0" ty=".02" tz="0.8" ax="0" ay="1" az="0" angle="0" />

<!--  Technic Brick 1 x 1 with Hole   --> 
<Transformation ldraw="6541.dat" tx="0" ty="-.96" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Pole Reverser Handle   --> 
<Transformation ldraw="6553.dat" tx="0" ty="-2.02" tz="0" ax="1" ay="0" az="0" angle="1.570796" />

<!--  Train Window 1 x 4 x 3 New   --> 
<Transformation ldraw="6556.dat" tx="-1.200" ty="-2.88" tz="0" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Pin Long with Friction   -->
<Transformation ldraw="6558.dat" tx="-1.2" ty=".02" tz="0" ax="0" ay="1" az="0" angle="4.712389" />

<!--  Wedge 3 x 2 Right   --> 
<Transformation ldraw="6564.dat" tx=".4" ty="-.96" tz=".8" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Wedge 3 x 2 Left   --> 
<Transformation ldraw="6565.dat" tx="-.4" ty="-.96" tz=".8" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Plate 4 x 8 with Studs in Centre  --> 
<Transformation ldraw="6576.dat" tx="-2.8" ty="-0.32" tz="1.2" ax="1" ay="0" az="0" angle="0" />

<!--  Train Base 6 x 24   -->
<Transformation ldraw="6584.dat" tx="-9.2" ty="-0.64" tz="+2" ax="1" ay="0" az="0" angle="0" />

<!--  Technic gear box 2x4 **new**  -->
<Transformation ldraw="6588.dat" tx="-1.2" ty="-1.6" tz=".4" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Liftarm 1 x 9 Bent *new -->
<Transformation ldraw="6629.dat" tx=".025" ty="-.4" tz="0" ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="-0.57735026918962576450914878050196" angle="2.0943951023931954923084289221863" />

<!-- Technic Liftarm 1 x 3 -->
<Transformation ldraw="6632.dat" tx=".02" ty="0.2" tz="-1.6"  ax="0.57735026918962576450914878050196" ay="0.57735026918962576450914878050196" az="0.57735026918962576450914878050196" angle="-2.0943951023931954923084289221863" />

<!--  Tile 1 x 6   --> 
<Transformation ldraw="6636.dat" tx="-2.0" ty="-0.32" tz="0" ax="1" ay="0" az="0" angle="0" />

<!-- Magnet Cylindrical *********  ????? depends on how unit is place in org file -->
<Transformation ldraw="73092.dat" tx="-0.002" ty="-.02" tz="-.095" ax="1" ay="0" az="0" angle="0" />

<!--  Technic Shock Absorber 6.5L, Piston Rod with Spring   -->
<Brick ldraw="731.dat" lego="4254" />
<Transformation ldraw="731.dat" tx="0" ty="-2.2" tz="0.4" ax="0" ay="0" az="1" angle="1.570796" />  
  
<!--  Technic Shock Absorber 6.5L, Cylinder   -->
<Brick ldraw="732.dat" lego="4255" />
<Transformation ldraw="732.dat" tx="0" ty="2.2" tz="0.4" ax="0" ay="0" az="1" angle="-1.570796" />  

<!--  Technic Pin Joiner Round   -->
<Transformation ldraw="75535.dat" tx=".8" ty=".02" tz="0" ax="0" ay="1" az="0" angle="1.570796" />

<!--  Hinge Brick  1 x  2 Locking with Single Finger On Top -->
<Transformation ldraw="76385.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  Minifig Tool Handaxe   --> 
<Brick ldraw="774.dat" lego="3835" /> 
<Transformation ldraw="774.dat" tx="0" ty="-1.28" tz="0" ax="0" ay="1" az="0" angle="-1.570796" /> 



<!--  Below new fixed  -->
<!--  Below new fixed  -->
		<!--  Below new fixed  -->
		<!--  Below new fixed  -->
				<!--  Below new fixed  -->
				<!--  Below new fixed  -->
						<!--  Below new fixed  -->
						<!--  Below new fixed  -->
				<!--  Below new fixed  -->
				<!--  Below new fixed  -->
		<!--  Below new fixed  -->
		<!--  Below new fixed  -->  
<!--  Below new fixed  -->
<!--  Below new fixed  -->
  
  
  
<!--  Minifig Circular Blade Saw  -->	
<Brick ldraw="m30194.dat" lego="30194" />
<Transformation ldraw="m30194.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  Animal Owl -->
<Brick ldraw="m40232.dat" lego="40232" />	
<Transformation ldraw="m40232.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>  
  
<!--  Ice Cream 6254   -->
<Brick ldraw="m6254.dat" lego="6254" />
<Transformation ldraw="m6254.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  45173 -->
<Brick ldraw="m45173.dat" lego="45173" />
<Transformation ldraw="m45173.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  75347 Colum 2x2x11 -->
<Brick ldraw="m75347.dat" lego="75347" />
<Transformation ldraw="m75347.dat" tx="-.8" ty="0" tz=".8" ax="0" ay="1" az="0" angle="0"/>	
  
<!--  6056 Brick 1x2x6 with Track -->
<Brick ldraw="m6056.dat" lego="6056" />
<Transformation ldraw="m6056.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	
				
<!--  30526 1x2 with Double snap -->
<Brick ldraw="m30526.dat" lego="30526" />
<Transformation ldraw="m30526.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	
				
<!--  4217 1x14 with Groove -->
<Brick ldraw="m4217.dat" lego="4217" />
<Transformation ldraw="m4217.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>	
				
<!--  Slope Brick 45 6 x 1 Double Inverted with Open Center   -->
<Brick ldraw="m52501.dat" lego="52501" />
<Transformation ldraw="m52501.dat" tx="0" ty="-.96" tz="1.2" ax="0" ay="1" az="0" angle="0" /> 

<!--  52038 Brick 1x4x1 2/3 with vert knobs -->
<Brick ldraw="m52038.dat" lego="52038" />
<Transformation ldraw="m52038.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0"/>	
					
<!--  4216 1x2 with groove -->
<Brick ldraw="m4216.dat" lego="4216" />
<Transformation ldraw="m4216.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
						
<!--  4597 Bottom 6x6x1 1/3 -->
<Brick ldraw="m4597.dat" lego="4597" />
<Transformation ldraw="m4597.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
		
<!--   58827  Lattice Tower 2x2x10 with Cross  -->
<Brick ldraw="m58827.dat" lego="58827" />
<Transformation ldraw="m58827.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
					
<!--   30250  Brick 4x7x3 with plate  -->
<Brick ldraw="m30250.dat" lego="30250" />
<Transformation ldraw="m30250.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
					
<!--  6061 Tube Brick 2x4x2 -->
<Brick ldraw="m6061.dat" lego="6061" />
<Transformation ldraw="m6061.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
					
<!--  4732 Bottom 2x8  -->
<Brick ldraw="m4732.dat" lego="4732" />
<Transformation ldraw="m4732.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>  
  
<!--  XXX Brick with bow 1x5x4 inv  -->
<Brick ldraw="m30099.dat" lego="30099" />
<Transformation ldraw="m30099.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>

<!--  6192 Bowed Roof Ridge 2x4x1  -->
<Brick ldraw="m6192.dat" lego="6192" />
<Transformation ldraw="m6192.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  6108 Arch 1x1x3 -->
<Brick ldraw="m6108.dat" lego="6108" />
<Transformation ldraw="m6108.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  	
<!--  6060 brick w arch 1x1x3 1/3  -->
<Brick ldraw="m6060.dat" lego="6060" />
<Transformation ldraw="m6060.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  54095 Bow top 8x8x2   -->
<Brick ldraw="m54095.dat" lego="54095" />
<Transformation ldraw="m54095.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  54091 Bow Bottom 8x8x2   -->
<Brick ldraw="m54091.dat" lego="54091" />
<Transformation ldraw="m54091.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  61487 Brick 4x4x2 with Bow  -->
<Brick ldraw="m61487.dat" lego="61487" />
<Transformation ldraw="m61487.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>
  
<!--  2639 Corner Plate 2x4x4   -->
<Brick ldraw="m2639.dat" lego="2639" />
<Transformation ldraw="m2639.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>  
    
<!--  50990  disc 80 10x10  -->
<Brick ldraw="m50990.dat" lego="50990" />
<Transformation ldraw="m50990.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="3.141593"/>  
  

  

  
  
  
  
	<!--  Electric Mindstorms NXT (Complete Shortcut)   -->
  	<Transformation ldraw="53788.dat" tx="2.4" ty="0" tz="4.8" ax="0" ay="1" az="0" angle="1.570796"/>

	<!--  Electric Mindstorms NXT Sound Sensor (Complete)   -->
  	<Transformation ldraw="55963.dat" tx="-0.4" ty="0" tz="-0.8" ax="0" ay="1" az="0" angle="-1.570796"/>

	<!--  Electric Mindstorms NXT Ultrasonic Sensor (Complete)   -->
  	<Transformation ldraw="53792.dat" tx="-0.4" ty="0" tz="-0.8" ax="0" ay="1" az="0" angle="-1.570796"/>
  
	<!--  Electric Mindstorms NXT Light Sensor (Complete)   -->
  	<Transformation ldraw="55969.dat" tx="-0.4" ty="0" tz="-0.8" ax="0" ay="1" az="0" angle="-1.570796"/>  
  
 	<!--  Electric Mindstorms NXT Touch Sensor (Complete)   -->
 	 <Brick ldraw="53793.dat" lego="55967" />
  	<Brick ldraw="NL" lego="55968" />
  	<Transformation ldraw="53793.dat" tx="-0.4" ty="0" tz="-0.8" ax="0" ay="1" az="0" angle="-1.570796"/> 
  
 	<!--  Electric Mindstorms NXT Motor (Complete)   -->
  	<Brick ldraw="53787.dat" lego="54715" />
  	<Brick ldraw="NL" lego="54725" />
  	<Transformation ldraw="53787.dat" tx="-1.2" ty="0.8" tz="7.2" ax="0.70710678118654752440084436210485" ay="0" az="-0.70710678118654752440084436210485" angle="3.141593"/> 
  	
  	<!--  Electric Mindstorms NXT RJ12 Cable End   -->
  	<Brick lego="60410" ldraw="x933c01.dat" />
  	<Transformation ldraw="x933c01.dat" tx="-0.5" ty="0.3" tz="0.8" ax="0.70710678118654752440084436210485" ay="0" az="-0.70710678118654752440084436210485" angle="3.141593"/>
    
  
  
  


	<!--  XXX  -->
	<!--  XXX  -->

	<!--below Not Working-->
	<!--below Not Working-->
		<!--below Not Working-->
			<!--below Not Working-->
				<!--below Not Working-->
					<!--below Not Working-->
				<!--below Not Working-->					
			<!--below Not Working-->
		<!--below Not Working-->			
	<!--below Not Working-->
	<!--below Not Working-->
		
	<!--  XXX  -->
	<!--  XXX  -->
	<!--  XXX  -->
	





  		
  		
  		
  		
  		
  		
  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <!-- Assembly Mappings                                                                      -->
  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <!-- Mappings for 3829 steering wheel: -->
  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <Brick ldraw="3829a.dat" lego="3829" />
  <Brick ldraw="3829b.dat" lego="3828" />

  <!-- How the combined 3829 assembly is translated to LDD space when specified as a single 3829.dat part: -->
  <Transformation ldraw="3829.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />

  <!-- How the subparts are translated to LDD space when specified as individual bricks: -->
  <Transformation ldraw="3829a.dat" tx="0.4" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="3.141593" />
  <Transformation ldraw="3829b.dat" tx="0" ty="-0.32" tz="0" ax="0" ay="1" az="0" angle="3.141593" />

  <!-- Relation between assembly and subparts (in LDD space) -->
  <!-- tx/ty/tz specifies the common 'center' for the subparts used when matching separate subparts from an ldr file, in this case the pivot point for the steering wheel (coordinate is in the assemblies' local coordinate system) -->
  <Assembly ldraw="3829.dat" lego="73081" tx="0.4" ty="1.2147" tz="-0.229">
      <Part ldraw="3829a.dat" color="4"
            m0="0" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <Part ldraw="3829b.dat" color="0"
            m0="0.4" m1="1.2147" m2="-0.229"
            m3="1" m4="0" m5="0"
            m6="0" m7="0.5735764" m8="0.819152"
            m9="0" m10="-0.819152" m11="0.5735764" />
  </Assembly>



  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <!-- Mappings for antenna / control stick + hinge base...:                                  -->
  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->

  <!-- xxx NOTE that the control stick seems to be wrongly placed 1.5 LDraw y-units too low compared to the base in the LDraw part 4592c01.dat; LDraw models containing the control stick may need to be fitted if the hinge shall snap correctly when exported to LDD  -->

  <!-- How the subparts are translated to LDD space when specified as individual bricks: -->
  <Transformation ldraw="4592.dat" tx="-0.005" ty="-0.32" tz="+0.005" ax="0" ay="1" az="0" angle="1.570796" />
  <Transformation ldraw="4593.dat" tx="-0.000" ty="+0.040" tz="0" ax="0" ay="1" az="0" angle="1.570796" />  

  <!-- How the combined 4592c01 assembly is translated to LDD space when specified as a single 4592c01.dat part: -->
  <Transformation ldraw="4592c01.dat" tx="0.0" ty="0" tz="0" ax="0" ay="1" az="0" angle="1.570796" />  

  <!-- Relation between assembly and subparts (in LDD space) -->
  <!-- tx/ty/tz specifies the common 'center' for the subparts used when matching separate subparts from an ldr file, in this case close to the hinge point (coordinates are in the assemblies' local coordinate system) -->
  <Assembly ldraw="4592c01.dat" lego="73587" tx="0" ty="0" tz="0">
      <Part ldraw="4592.dat" color="0"
            m0="-0.005" m1="-0.32" m2="+0.005"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <Part ldraw="4593.dat" color="0"
            m0="0" m1="+0.040" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
  </Assembly>


  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <!-- Mappings for 970C00 minifig hip+legs:    -->
  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <Brick ldraw="970.dat" lego="3815" />
  <Brick ldraw="971.dat" lego="3816" />
  <Brick ldraw="972.dat" lego="3817" />

  <!-- How the combined 970C00 assembly is translated to LDD space when specified as a single 3829.dat part: -->
  <Transformation ldraw="970C00.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />

  <!-- How the subparts are translated to LDD space when specified as individual bricks: -->
  <Transformation ldraw="970.dat" tx="-0.4" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />
  <Transformation ldraw="971.dat" tx="-0.4" ty="-1.12" tz="0" ax="0" ay="1" az="0" angle="0" />
  <Transformation ldraw="972.dat" tx="0.4" ty="-1.12" tz="0" ax="0" ay="1" az="0" angle="0" />

  <!-- Relation between assembly and subparts (in LDD space) -->
  <!-- tx/ty/tz specifies the common 'center' for the subparts used when matching separate subparts from an ldr file, in this case close to hip/legs hinge point (coordinates are in the assemblies' local coordinate system) -->
  <Assembly ldraw="970C00.dat" lego="73200" tx="0" ty="1.2" tz="0">
      <Part ldraw="970.dat" color="4"
            m0="0" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <Part ldraw="971.dat" color="4"
            m0="0" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <Part ldraw="972.dat" color="4"
            m0="0" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
  </Assembly>
  
  

  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <!-- Mappings for upper part mini fig, still needs work on rotations for arms + hands...:   -->
  <!-- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -->
  <Transformation ldraw="973p1b.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />

  <Transformation ldraw="973.dat" tx="-0.4" ty="-1.28" tz="0" ax="0" ay="1" az="0" angle="0" />
  <!-- still missing right rotation: -->
  <Transformation ldraw="982.dat" tx="0" ty="0" tz="0" ax="0.975914407" ay="0.083411488" az="0.201577762" angle="0.802724068" />
  <!-- still missing right rotation: -->
  <Transformation ldraw="981.dat" tx="0" ty="0" tz="0" ax="0.975914407" ay="-0.083411488" az="-0.201577762" angle="0.702724068" />
  <!-- still missing right rotation: -->
  <Transformation ldraw="983.dat" tx="0" ty="0" tz="0" ax="0" ay="1" az="0" angle="0" />

  <Brick ldraw="973.dat" lego="3814" /> <!-- 973==torso -->
  <Brick ldraw="982.dat" lego="3818" /> <!-- 982==right arm-->
  <Brick ldraw="981.dat" lego="3819" /> <!-- 981==left arm-->
  <Brick ldraw="983.dat" lego="3820" /> <!-- 983==hand -->

  <Assembly ldraw="973p1b.dat" lego="76382" tx="0" ty="1.2" tz="0">
      <!-- 973==torso -->
      <Part ldraw="973.dat" color="272"
            m0="0" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <!-- 983==hand (x offset is wrong, just moving things apart to prevent collision) -->
      <Part ldraw="983.dat" color="14"
            m0="5" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <!-- 983==hand  (x offset is wrong, just moving things apart to prevent collision) -->
      <Part ldraw="983.dat" color="14"
            m0="-5" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <!-- 981==left arm  (x offset is wrong, just moving things apart to prevent collision) -->
      <Part ldraw="981.dat" color="272"
            m0="3" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
      <!-- 982==right arm  (x offset is wrong, just moving things apart to prevent collision) -->
      <Part ldraw="982.dat" color="272"
            m0="-3" m1="0" m2="0"
            m3="1" m4="0" m5="0"
            m6="0" m7="1" m8="0"
            m9="0" m10="0" m11="1" />
  </Assembly>			
  		
  		
	</LDrawMapping>   